
MidCarry
Ranged · Carry · Nuker
How to counter Sniper
In lane
- • Dragon Knight is too tanky in lane to die to Sniper. • Breathe Fire gives a significant damage reduction. • Dragon Knight likes to buy Blink Dagger and can easily jump Sniper to Dragon Tail him.
In game
- • Sniper is a very immobile hero that likes to shoot from a safe distance. All Spectre has to do is press Haunt.
- • If ever Sniper shows up on the map, Charge of Darkness can threaten a kill due to his low mobility and strength.
- • Sniper has low HP and he can easily die to a Nyx Assassin stalking him. • Nyx Assassin can walk in the Shrapnel with Spiked Carapace to stun Sniper.
- • Sniper is a very immobile hero and Centaur Warrunner makes everyone in his team mobile with Stampede. • Most games Sniper will kill himself to Retaliate before killing Centaur Warrunner. • Centaur Warrunner likes to buy Blink Dagger and can easily jump Sniper to Hoof Stomp him.
- • Zeus can set up kills and reveal Sniper with his Thundergod's Wrath and Nimbus.
- • Sniper cannot do anything once Lycan starts running at him with Shapeshift. • Summon Wolves can scout Sniper across the map and even threaten a kill along with Howl and the Helm of the Dominator creep.
- • Hookshot is a great long range initiation that can catch Sniper. • Rocket Flare can reveal Sniper playing in the back. • Power Cogs and Battery Assault really punish a Sniper that hasn't bought Force Staff or Aghanim's Shard.
- • Sniper is a very immobile hero which means he is an easy target for ganks and Meat Hook. • Pudge likes to buy Blink Dagger and can easily jump Sniper to Dismember him. • Meat Shield can provide a good damage block to Sniper's attacks.
Items
- • Sniper's biggest weakness is getting jumped and using this item is the best way to do it.
Blink Dagger
Kit
Talent tree
+50 Max Headshot Knockback Distance
25-30s Shrapnel Charge Restore Time
+30% Shrapnel Damage
20+2s Take Aim Duration
+150 Assassinate Damage
15+45 Attack Speed During Take Aim
+30 Headshot Damage
10+50 Take Aim Passive Attack Range
Attributes
At level 1, before items.
Growth
- Strength
- 19 + 2
- Agility
- 27 + 3.2
- Intelligence
- 15 + 2.6
Health & mana
- Health
- 538
- Health regen
- 2.2
- Mana
- 255
- Mana regen
- 0.8
Combat
- Armour
- 4.5
- Magic resist
- 25%
- Attack range
- 550
- Base attack time
- 1.7s
- Attack point
- 0.17
- Projectile speed
- 3000
Movement & vision
- Move speed
- 285
- Turn rate
- 0.7
- Day vision
- 1800
- Night vision
- 1400
- Legs
- 2
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