
Mid
Ranged · Carry · Escape · Nuker
How to counter Storm Spirit
In lane
- • Storm Spirit cannot do much against Burning Spear in lane. • Berserker's Blood usually outregenerates Storm Spirit's damage and provides magic resistance. • If Storm Spirit gets caught by Inner Fire or Life Break with Aghanim's Scepter he just dies.
- • Storm Spirit cannot do anything against the auto attack, Flux and Spark Wraith harass in lane. • Storm Spirit cannot contest runes since Arc Warden just pulls them with Magnetic Field and defends chokepoints with Spark Wraith. • Arc Warden likes to buy disable items later and he scales better in the late game.
In game
- • Storm Spirit has a huge mana pool and that makes him a good Mana Void target. • Storm Spirit's damage is magical and Anti-Mage has magic resistance with Counterspell.
- • Storm Spirit is an extremely mobile hero that relies on zipping around the fight with Ball Lightning. Shadow Shaman has an instant disable in the form of Hex and Shackles to follow up.
- • Storm Spirit is an extremely mobile hero that relies on zipping around the fight with Ball Lightning. Lion has an instant disable in the form of Hex and Earth Spike to follow up.
- • Before Black King Bar there is nothing Storm Spirit can do to escape a Night Stalker on top of him with Crippling Fear.
Items
- • Silence is a great disable for heroes like Storm Spirit that rely on their mobility spells.
Orchid Malevolence - • Instant disable is the best solution for slippery mobile heroes.
Scythe of Vyse
Kit
Talent tree
450 Distance Auto Remnant in Ball Lightning
252x Overload Attack Bounce
-1.25s Static Remnant Cooldown
20+0.2s Electric Vortex Duration
+60 Static Remnant Damage
15+250 Health
+1.5 Mana Regen
10+25/25% Overload Attack/Movement Speed Slow
Attributes
At level 1, before items.
Growth
- Strength
- 21 + 2
- Agility
- 22 + 2.6
- Intelligence
- 23 + 3.7
Health & mana
- Health
- 582
- Health regen
- 2.6
- Mana
- 351
- Mana regen
- 1.2
Combat
- Armour
- 4.7
- Magic resist
- 25%
- Attack range
- 480
- Base attack time
- 1.6s
- Attack point
- 0.5
- Projectile speed
- 1100
Movement & vision
- Move speed
- 285
- Turn rate
- 0.8
- Day vision
- 1800
- Night vision
- 800
- Legs
- 2
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