Puck
Mid

Ranged · Initiator · Disabler · Escape

How to counter Puck

In lane

  • • Right now, Dragon Knight is too tanky to ever care about Puck's damage in lane.

In game

  • • Puck is a very slippery mobile hero that relies on her abilities. Before Black King Bar there is nothing Puck can do to escape a Night Stalker on top of her with Crippling Fear.
  • • Puck needs to buy Force Staff or Black King Bar or she will die to every Smoke Screen + Diffusal Blade combination.
  • • Puck is a very elusive, but not a durable hero. If she ever gets caught by Nightmare setup or Fiend's Grip she will probably die. • Enfeeble provides a decent amount of range reduction.

Items

  • Orchid Malevolence
    • Puck usually does not like to buy a defensive item within her first two, therefore this is a good item to catch her off-guard with and ruin her timings/game.

Kit

Talent tree

  1. +350 Waning Rift Radius/Max Distance

    25

    -30s Dream Coil Cooldown

  2. +200 Initial/Break Dream Coil Damage

    20

    -2.5s Waning Rift Cooldown

  3. +60 Waning Rift Damage

    15

    +2% Puckish Health and Mana Restoration

  4. +1.25s Waning Rift Silence Duration

    10

    +35 Illusory Orb Damage

Attributes

At level 1, before items.

Growth

Strength
17 + 2.4
Agility
14 + 2.1
Intelligence
23 + 3.8
Damage
45–53

Health & mana

Health
494
Health regen
2.2
Mana
351
Mana regen
1.7

Combat

Armour
2.3
Magic resist
25%
Attack range
550
Base attack time
1.7s
Attack point
0.5
Projectile speed
900

Movement & vision

Move speed
290
Turn rate
0.9
Day vision
1800
Night vision
800
Legs
2