
Mid
Ranged · Initiator · Disabler · Escape
How to counter Puck
In lane
- • Right now, Dragon Knight is too tanky to ever care about Puck's damage in lane.
In game
- • Puck is a very slippery mobile hero that relies on her abilities. Before Black King Bar there is nothing Puck can do to escape a Night Stalker on top of her with Crippling Fear.
- • Puck needs to buy Force Staff or Black King Bar or she will die to every Smoke Screen + Diffusal Blade combination.
- • Puck is a very elusive, but not a durable hero. If she ever gets caught by Nightmare setup or Fiend's Grip she will probably die. • Enfeeble provides a decent amount of range reduction.
Items
- • Puck usually does not like to buy a defensive item within her first two, therefore this is a good item to catch her off-guard with and ruin her timings/game.
Orchid Malevolence
Kit
Talent tree
+350 Waning Rift Radius/Max Distance
25-30s Dream Coil Cooldown
+200 Initial/Break Dream Coil Damage
20-2.5s Waning Rift Cooldown
+60 Waning Rift Damage
15+2% Puckish Health and Mana Restoration
+1.25s Waning Rift Silence Duration
10+35 Illusory Orb Damage
Attributes
At level 1, before items.
Growth
- Strength
- 17 + 2.4
- Agility
- 14 + 2.1
- Intelligence
- 23 + 3.8
Health & mana
- Health
- 494
- Health regen
- 2.2
- Mana
- 351
- Mana regen
- 1.7
Combat
- Armour
- 2.3
- Magic resist
- 25%
- Attack range
- 550
- Base attack time
- 1.7s
- Attack point
- 0.5
- Projectile speed
- 900
Movement & vision
- Move speed
- 290
- Turn rate
- 0.9
- Day vision
- 1800
- Night vision
- 800
- Legs
- 2
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